By Nick Grattan

Targeting the Win32 C APIs that strength the hot Microsoft home windows CE 3.0 working method, home windows CE 3.0 program Programming offers a necessary source for someone constructing software program for hand-held units. choked with lots of brief pattern code written in C (with a few C++), this e-book indicates what is diverse at the most recent small footprint platform.The concentrate on the APIs themselves is what units this except many programming tutorials. notwithstanding there's a dialogue of a number of higher-level thoughts - like operating with Unicode strings or doing reminiscence administration at the home windows CE platform - this ebook makes use of an exceptional and a little conventional method of exhibiting what good points exist during this new OS. part via part, the publication walks you thru the basic components of API, from utilizing records to community assets, in addition to lots of insurance of home windows CE positive aspects, together with utilizing estate databases, the Pocket place of work item version (POOM), ActiveSync, and CE types of alternative Microsoft applied sciences (such as ADOCE and SQL Server CE for database programming).Oddly, the booklet does not point out person interface programming. even though a few Pocket workstation units don't also have interfaces, many do. This omission makes this article extra approximately platforms programming for Window CE, this means that there's lots of room to discover what is below the hood.Instead of simply directory the C API name, home windows CE 3.0 presents a snippet of code that indicates accurately how you can use every one functionality. community programming utilizing HTTP and sockets, in addition to serial communications and GPS equipment info (which is added during the serial port), are coated. you are going to additionally are looking to learn the bankruptcy on home windows CE reminiscence administration - a very important subject. in addition to C, you furthermore mght how one can use MFC and C++ for yes services - like database programming, threading, and OLE automation - which may simplify your programming chores.

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FindClose Closes the search handle FindClose HANDLE File handle returned by FindFileFirst BOOL Return Value Returns TRUE on success, otherwise FALSE < BACK < BACK NEXT > NEXT > [oR] 47 48 Compact Flash and Other Storage Devices Storage devices extend the amount of data stored in a Windows CE device from the maximum allowed in the Object Store. The most common type of storage device is Compact Flash (CF) and ATA cards, although CDROM, DVD, FAT, and other storage devices are becoming more widespread.

5). You should note that the WM_DEVICECHANGE message is also sent when any PCMCIA (such as modem or network card) or other removable device is inserted or removed. 6. h if(wParam == DBT_DEVICEARRIVAL) cout « _T("Device inserted") « endl; else if(wParam == DBT_DEVICEREMOVECOMPLETE) cout « _T("Device removed") « endl; } A special situation occurs when the Windows CE device is turned on. Windows CE simulates a removal and insertion of the device before applications are allowed to access the device.

FILE_ATTRIBUTE_DIRECTORY File is a directory. FILE_ATTRIBUTE_ENCRYPTED File is encrypted. FILE_ATTRIBUTE_HIDDEN File is hidden and not included in normal directory listings. FILE_ATTRIBUTE_INROM File is located in ROM. It is read-only and cannot be modified. FILE_ATTRIBUTE_NORMAL Normal file, has no other attributes. FILE_ATTRIBUTE_OFFLINE File contents not currently available. FILE_ATTRIBUTE_READONLY File is read-only. FILE_ATTRIBUTE_REPARSE_POINT The file has an associated reparse point. FILE_ATTRIBUTE_ROMMODULE DLL or EXE in ROM.

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