By Mark Michaelis
Crucial C# 4.0 is a well-organized,“no-fluff” advisor to all models of C# for programmers in any respect degrees of C# adventure. This absolutely up to date version indicates the best way to utilize C# 4.0’s new gains and programming styles to put in writing code that's easy, but powerful.
This version comprises new chapters on parallel programming, multithreading, and concurrency, in addition to huge insurance of recent C# 4.0 good points: dynamic typing, variance, optional/named parameters, and plenty of different new subject matters.
Mark Michaelis covers the C# language extensive, illustrating key constructs with succinct, downloadable code examples. Graphical “mind maps” in the beginning of every bankruptcy express what fabric is roofed and the way person subject matters interrelate. subject matters meant for novices and complex readers are basically marked, and the publication comprises indexes of C# models (2.0, 3.0, and 4.0), which make it effortless for readers to reference themes particular to a given free up of C#.
Following an creation to C#, readers study about:
* top practices for object-oriented programming in C#
* C# primitive info forms, price and reference forms, implicitly typed variables, nameless kinds, plus dynamic typing in C# 4.0
* tools and parameters–including extension tools, partial methods, and C# 4.0’s not obligatory and named parameters
* Generics, concurrent collections, and customized collections with iterators
* Delegates, occasions, and lambda expressions
* assortment interfaces and traditional question operators
* question expressions and the tree expressions on which LINQ companies are based
* mirrored image, attributes, and dynamic programming
* Parallel question Processing with PLINQ
* Multithreaded programming with the duty Parallel Library
* Platform interoperability and dangerous code
* the typical Language Infrastructure that underlies C#
Whether you’re simply beginning out, are an skilled developer relocating to C#, or are a professional C# programmer looking to grasp C# 4.0’s Most worthy improvements, crucial C# 4.0 may also help you write high quality, powerful code.
Read or Download Essential C# 4.0 (3rd Edition) (Microsoft .NET Development Series) PDF
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Additional resources for Essential C# 4.0 (3rd Edition) (Microsoft .NET Development Series)
For developers who are looking for ways to stay current on Microsoft’s technologies, this book can serve as a guide through a fascinating and rapidly changing landscape. It represents the very best and latest thought on what is fast becoming the most advanced and most important contemporary programming language. —Charlie Calvert Community Program Manager, Visual C#, Microsoft January 2010 Preface THROUGHOUT THE HISTORY of software engineering, the methodology used to write computer programs has undergone several paradigm shifts, each building on the foundation of the former by increasing code organization and decreasing complexity.
Because curly braces are always included in a switch statement, C# does not require a semicolon following the statement. In fact, code blocks themselves are considered statements (they are also composed of statements) and they don’t require closure using a semicolon. Similarly, there are cases, such as the using declarative, in which a semicolon occurs at the end but it is not a statement. C# Syntax Fundamentals Since creation of a newline does not separate statements, you can place multiple statements on the same line and the C# compiler will interpret the line to have multiple instructions.
However, this chapter is suitable for reading at any time, perhaps most appropriately immediately following Chapter 1. 0 material). • Chapter 1—Introducing C#: After presenting the C# HelloWorld pro- gram, this chapter proceeds to dissect it. This should familiarize readers with the look and feel of a C# program and provide details on how to compile and debug their own programs. It also touches on the context of a C# program’s execution and its intermediate language. • Chapter 2—Data Types: Functioning programs manipulate data, and this chapter introduces the primitive data types of C#.